Stack and Tile adjustment: Playing more games, with less energy

It would be cool if you added "move the table to the game slot when player action is required" and in addition, keep the screen fixed to the game slot it was sent to when vpip happens, until the hand ends or until i fold and it returns to the stack.


When I VPIP a hand, it's important that the table stays in the slot where I made the VPIP until the hand develops. This helps the brain use less energy. If I have to go to the "stack," make a VPIP action, and then the table moves somewhere else, I need to find the table again, which takes more effort. Imagine doing this while playing 16 tables.

I believe the stack is not an area of attention—it should stay in the corner of the monitor as support. I want to focus all my attention on the playing area.

Additionally, when playing many tables, I only want to see a table when it's my turn to act because I already have all the necessary previous information. I know who called and who 3-bet.

Considering the current options, here's what happens:
"Move the table to the slot only if VPIP":
This way, I have to divide my attention between the stack and the playing area. It's an unnecessary energy drain.

  1. "Move whenever I start a new hand":
    This option consumes the most energy. When I get a hand like Q3s on the BTN, I wait to play it if there's no prior action. But I don’t know if there will be any action, so I just stare at the screen, waiting to see what happens. Ideally, the action should already be resolved when the table moves so I can make my decision immediately.

  2. "Move the table when the flop is shown":
    This is also problematic because I keep playing preflop in the stack, and the table keeps disappearing from my view. When I play a hand, the table should stay in the game slot so I can quickly recall my opponents and the previous actions. If the table only moves to the playing area when I see the flop, I waste a lot of energy processing what happened before.

My final suggestion:

  • Place the stack on an auxiliary monitor (don't pay attention to it unless necessary).

  • Keep, for example, 12 game tables on the main monitor.

  • Every time it's my turn to act, the table moves to one of these 12 slots.

  • If I VPIP, the table stays in the same place.

  • If I fold, the table returns to the stack.

  • When the hand ends, the table also returns to the stack.

Extra adjustments:

  • Custom table layout: Allow users to define the order in which game tables fill the screen.

  • "Trash stack": If a player is eliminated from a tournament, the table moves to a "trash stack," where they can decide whether to re-enter or not.

Upvoters
Status

Completed

Board
💡

Feature Request

Date

About 1 year ago

Author

Renato Camilo

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